SSE stage beta version? and original character

hiii releasing the unfinished version of the stage to see if anyone could fix it or if anyone just wanted to use it xD,
i’ve been trying to make a sse stage on final destination with the one of the parts of the forest stage in subspace emissary but i’ve run into trouble and haven’t been able to figure it out and was wondering if anyone knew how to fix it
Okays the first problem is that two of the blocks don’t show up in the stage as shown below
and this is what it looks like in collision editor in brawl box which is shown below

and uummmss…. the second problem is the water isn’t like water cause like people don’t swim in it they just fall right through the water as shown below

here’s the pac download if anyone wants to check it out: http://www.mediafire.com/?vznjynjfzli
Andd also it goes over final destination
alsooo thanks in advance 🙂

Anddd i’m releasing my original character 😀
i textured one of my more conservative outfits on peach cause like i already got into alittle trouble with my email name (i had to make a new email xD) i wasn’t really bothered with texturing her hair a lighter blonde to make it like mine cause my hair isn’t alot lighter than hers so i just left it
original character
Here’s download link
Pac download: http://www.mediafire.com/?g5jm4kktnyd
Pcs download: http://www.mediafire.com/?5d42utneznz

CREDIT TO Lensho, LookItsLink and KAZECoyote cause i used Lensho’s biker peach’s arms and put it together with peach’s ponytail which was made by LookItsLink and based peach’s nails with one of KAZECoyote textures which had nails


15 Responses to “SSE stage beta version? and original character”

  1. 1 yoshi682
    April 15, 2010 at 7:54 PM

    I would love to help, but medifire is the one file hosting place that hates my computer. If you want to e-mail it to me my e-mail is lunerdragon@gmail.com

    I’ve had some weird problems like that too, one question is this a 2D stage? Or a model import? And did you use Brawl Wall on it?

  2. 4 blondespiritteam
    April 15, 2010 at 10:36 PM

    it’s a model import and is brawl wall like umm… brawl vault collision maker?

  3. 5 yoshi682
    April 15, 2010 at 11:56 PM

    Brawl Wall is kind of like Brawl Box in the way that you can make collission data, but brawl wall allows you to edit more of the stage eaislly (spawn points, where lucario goes for FS, where the iceclimbers mountaion goes all stuff can be done it brawl box but can’t be seen until in game brawl wall will give you a sample of it), but every time i’ve used it it seams to mess up my level.

  4. 6 blondespiritteam
    April 16, 2010 at 12:22 AM

    yea i’ve been using brawlbox for the collision things but could u like add water using brawl wall?

  5. 7 yoshi682
    April 16, 2010 at 12:30 AM

    Well i see one problem: you have a ball of collission data and some space with no collission that should have it idk if that was ur battle field, but that I changed.

    Next there was no data for the water so that didn’t help i’ll e-mail it back to you.

  6. 8 blondespiritteam
    April 16, 2010 at 12:32 AM

    so the water should work now?

  7. 9 blondespiritteam
    April 16, 2010 at 12:36 AM

    ooo right the battlefield was the sky

  8. 10 superguzzi
    April 16, 2010 at 12:41 AM

    for the water, you need yo do the stage over a stage wich have water like pirateship, because some caracterist(liek water, lava, etc) are only in some stages, so try it over other stage than FD

  9. 11 yoshi682
    April 16, 2010 at 12:43 AM

    I feal like it should work but i’m not sure. the other thought is you could just end up walking on it.

  10. 13 blondespiritteam
    April 16, 2010 at 12:49 AM

    that would be awesome too xD

  11. 14 blondespiritteam
    April 16, 2010 at 12:56 AM

    yeaa i’ll try the stage over isle delfino if it doesn’t work

  12. 15 blondespiritteam
    April 16, 2010 at 3:01 AM

    yeaa they ends up walking on water
    but i’ll try to continue to figure it out

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