Ya, i’ve been away for a little while. i’ve been in one of those moods where i just wanna create new characters to go with my series. i somehow came up with a liquid creature, and made myself a challenge to get him into brawl. this is what i have so far.


yes, he is VERY imcomplete.the inside of his mouth ticks out. he is VERY slightly detached down the mid. unoticable in gameplay. the tail is also incomplete. needs depth and shape change. the texture also needs editing. the lighting from the eye shine affected almost the whole texture. the horn should be complete. i posted to let you guys know im not dead. he has NO relation to chaos from sonic the hedgehog, btw.
if you want to know more about him, or to see my other characters, go to my DA


6 Responses to “Teaser”

  1. 1 CR4CK3RW0LF
    April 25, 2010 at 3:25 AM

    i cant help it… he looks too much like chaos.. now i want to make a giga bowser texture of perfect chaos… DAMMIT I HAVE ENOUGH ON MY PLATE AS IT IS!! lol oh well..

    speaking of giga bowser, how do you like Lava Fiend? you made hell’s guardian right?

    • 2 Plasmakirby
      April 25, 2010 at 1:27 PM

      ya, i made hell’s guardian. lava fiend looks pretty cool. i’ve been trying to think of another epic giga texture. unfortunatley, he has no emerald texture, so no GOOD chaos texture for him. however, i COULD vertex bowser to look like giga in size and shape, replace the models, and re-name the bones, then we could make an emerald texture

      • 3 CR4CK3RW0LF
        April 25, 2010 at 7:04 PM

        if you did that, i think my head would asplode.. DOIT!! YOU KNOW YOU WANNA SEE MY HEAD ASPLODE!!

        lol, so how do you edit the eyes on an emerald texture? i made one for fox, but his eyes are black with a white iris, is there a way to change that?

        oh and calling all vertex hackers on this team (not specifically plasmakirby..)
        i would like it if someone could vertex wolf’s head onto fox’s body.. i play as fox and i think it would be awesome if he had the head of a wolf, making him more compatable with my gamertag.

        if someone could do this i would appreciate it very much 😀

        oh and if its easier to get rid of the scouter, go ahead and get rid of it.

  2. 4 Plasmakirby
    April 25, 2010 at 8:07 PM

    you can only edit the eyes of an emerald character on kirby, ness, and lucas, due to their eyes being part of the texture, not the model.

    i doubt i could put wolf’s head onto fox. im not that experienced yet.

    i might need to have lensho on KC:MM help meh. the tail refuses to go out of its triangle shape.

    • 5 CR4CK3RW0LF
      April 26, 2010 at 1:21 AM

      if you think about it, it might be more simple than you think.. i could be wrong though.

      grab wolf’s model and port the polygons for his head

      grab fox’s model and port the polygons for his head

      use das donkii box or whatever to get your verticies

      compare the two’s sizes side by side in the modeling program

      scale the head overall as to make sure its not too small or too big

      then port the finished wolf edit over fox’s model..

      seems simple enough.. though i might be missing a few steps, not to mention im not sure how the textures work in all of this.. but i think i can do those…

  3. 6 Plasmakirby
    April 26, 2010 at 7:37 PM

    if you get wolf’s head polygons ported, onto fox’s head polygons, i could prolly do the rest, but im not sure how to port polygons, if possible

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